Platform_NULL_FileSystem_Directory.cpp
Go to the documentation of this file.00001 //*** Platform_NULL_FileSystem_Directory.cpp *** 00002 00003 #include "Platform_NULL_FileSystem_Directory.h" 00004 00005 00006 //*** Constructor *** 00007 00008 Platform_NULL_FileSystem_Directory::Platform_NULL_FileSystem_Directory() 00009 { 00010 } 00011 00012 00013 //*** GetPath *** 00014 00015 const char* Platform_NULL_FileSystem_Directory::GetPath() 00016 { 00017 return ""; 00018 } 00019 00020 00021 //*** Exists *** 00022 00023 bool Platform_NULL_FileSystem_Directory::Exists() 00024 { 00025 return false; 00026 } 00027 00028 00029 //*** Create *** 00030 00031 void Platform_NULL_FileSystem_Directory::Create() 00032 { 00033 } 00034 00035 00036 //*** Delete *** 00037 00038 void Platform_NULL_FileSystem_Directory::Delete() 00039 { 00040 } 00041 00042 00043 //*** Rescan *** 00044 00045 void Platform_NULL_FileSystem_Directory::Rescan() 00046 { 00047 } 00048 00049 00050 //*** GetSubdirectoryCount *** 00051 00052 int Platform_NULL_FileSystem_Directory::GetSubdirectoryCount() 00053 { 00054 return 0; 00055 } 00056 00057 00058 //*** GetSubdirectory *** 00059 00060 const char* Platform_NULL_FileSystem_Directory::GetSubdirectory(int index) 00061 { 00062 return 0; 00063 } 00064 00065 00066 //*** GetFileCount *** 00067 00068 int Platform_NULL_FileSystem_Directory::GetFileCount() 00069 { 00070 return 0; 00071 } 00072 00073 00074 //*** GetFile*** 00075 00076 const char* Platform_NULL_FileSystem_Directory::GetFile(int index) 00077 { 00078 return 0; 00079 }
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