Platform_NULL_Input_KeyboardDevice.cpp
Go to the documentation of this file.00001 //*** Platform_NULL_Input_KeyboardDevice.cpp *** 00002 00003 #include "Platform_NULL_Input_KeyboardDevice.h" 00004 00005 //*** Constructor *** 00006 00007 Platform_NULL_Input_KeyboardDevice::Platform_NULL_Input_KeyboardDevice() 00008 { 00009 } 00010 00011 00012 00013 //*** IsKeyDown *** 00014 00015 bool Platform_NULL_Input_KeyboardDevice::IsKeyDown(KeyCode keyCode) const 00016 { 00017 return false; 00018 } 00019 00020 00021 //*** IsCharDown *** 00022 00023 bool Platform_NULL_Input_KeyboardDevice::IsCharDown(char ascii) const 00024 { 00025 return false; 00026 } 00027 00028 00029 //*** ClearBufferedCharacters *** 00030 00031 void Platform_NULL_Input_KeyboardDevice::ClearBufferedCharacters() const 00032 { 00033 00034 } 00035 00036 00037 //*** GetBufferedCharacterCount *** 00038 00039 int Platform_NULL_Input_KeyboardDevice::GetBufferedCharacterCount() const 00040 { 00041 return 0; 00042 } 00043 00044 00045 //*** GetBufferedCharacter *** 00046 00047 char Platform_NULL_Input_KeyboardDevice::GetBufferedCharacter(int index) const 00048 { 00049 return 0; 00050 }
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