Platform_NULL_Screen.cpp
Go to the documentation of this file.00001 //*** Platform_NULL_Screen.cpp *** 00002 00003 #include "Platform_NULL_Screen.h" 00004 00005 00006 //*** Constructor *** 00007 00008 Platform_NULL_Screen::Platform_NULL_Screen() 00009 { 00010 } 00011 00012 00013 //*** Present *** 00014 00015 void Platform_NULL_Screen::Present(unsigned short* bitmapData, int bitmapWidth, int bitmapHeight, unsigned short modulate, unsigned short backgroundColor) 00016 { 00017 } 00018 00019 00020 //*** SetInterpolationMode *** 00021 00022 void Platform_NULL_Screen::SetInterpolationMode(bool enabled) 00023 { 00024 } 00025 00026 00027 //*** GetInterpolationMode *** 00028 00029 bool Platform_NULL_Screen::GetInterpolationMode() 00030 { 00031 return true; 00032 } 00033 00034 00035 //*** SetFullscreen *** 00036 00037 void Platform_NULL_Screen::SetFullscreen(bool fullscreen) 00038 { 00039 } 00040 00041 00042 //*** GetFullscreen *** 00043 00044 bool Platform_NULL_Screen::GetFullscreen() 00045 { 00046 return false; 00047 } 00048 00049 00050 //*** SetSize *** 00051 00052 void Platform_NULL_Screen::SetSize(int width, int height) 00053 { 00054 } 00055 00056 00057 //*** GetWidth *** 00058 00059 int Platform_NULL_Screen::GetWidth() 00060 { 00061 return 0; 00062 } 00063 00064 00065 //*** GetHeight *** 00066 00067 int Platform_NULL_Screen::GetHeight() 00068 { 00069 return 0; 00070 } 00071 00072 00073 //*** TransformCursorCoordinates *** 00074 00075 void Platform_NULL_Screen::TransformCursorCoordinates(float& x, float& y) 00076 { 00077 } 00078 00079
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