Introduction
Downloads
Documentation
Tutorials
Pixie Lite
Forum

Home

Platform_Win32_Screen_D3D9.cpp File Reference

Go to the source code of this file.


Defines

#define WIN32_LEAN_AND_MEAN
#define VC_EXTRALEAN
#define DebugPrint(x)   Platform::GetPlatform_OS()->OutputDebugText x;

Define Documentation

#define WIN32_LEAN_AND_MEAN

Definition at line 5 of file Platform_Win32_Screen_D3D9.cpp.

#define VC_EXTRALEAN

Definition at line 6 of file Platform_Win32_Screen_D3D9.cpp.

#define DebugPrint (  )     Platform::GetPlatform_OS()->OutputDebugText x;

Definition at line 10 of file Platform_Win32_Screen_D3D9.cpp.



Pixie University and the Pixie Game Engine is created and managed by Mattias Gustavsson.
Reproduction/republishing of any material on this site without permission is strictly prohibited.