Introduction
Downloads
Documentation
Tutorials
Pixie Lite
Forum

Home

Audio Member List

This is the complete list of members for Audio, including all inherited members.

AcquireSoundStream(SoundInstance *instance)Audio
Audio()Audio
CreateInstance()Singleton< Audio > [static]
DestroyInstance()Singleton< Audio > [static]
GetInstance()Singleton< Audio > [static]
GetSoundInstance(unsigned int handle)Audio
GetStreamBuffer(int minSize)Audio
IsInstanceCreated()Singleton< Audio > [static]
PlaySound(const Sound &sound, float priority=0, bool looping=false)Audio
Register(Music *stream)Audio
ReleaseSoundStream(SoundInstance *instance)Audio
Singleton()Singleton< Audio >
Unregister(Music *stream)Audio
Update()Audio
~Audio()Audio [virtual]
~Singleton()Singleton< Audio > [virtual]



Pixie University and the Pixie Game Engine is created and managed by Mattias Gustavsson.
Reproduction/republishing of any material on this site without permission is strictly prohibited.