Introduction
Downloads
Documentation
Tutorials
Pixie Lite
Forum

Home

AudioFormat_YM Class Reference
[Audio]

Inheritance diagram for AudioFormat_YM:

AudioFormat

List of all members.


Classes

struct  YmRegisters

Public Member Functions

 AudioFormat_YM (const Asset &asset)
virtual ~AudioFormat_YM ()
virtual int GetChannels ()
virtual int GetFrequency ()
virtual int GetBitsPerSample ()
virtual int GetSize ()
virtual int GetPosition ()
virtual void SetPosition (int position)
virtual int CopySoundChunk (void *buffer, int bytes)
YmRegisters GetRegisters (float position)

Static Public Member Functions

static void Register ()
static bool TestAsset (const Asset &asset)
static AudioFormatCreate (const Asset &asset)

Detailed Description

Author:
Mattias Gustavsson

Definition at line 21 of file AudioFormat_YM.h.


Constructor & Destructor Documentation

AudioFormat_YM::AudioFormat_YM ( const Asset asset  ) 

Constructor

Definition at line 47 of file AudioFormat_YM.cpp.

AudioFormat_YM::~AudioFormat_YM (  )  [virtual]

Destructor

Definition at line 87 of file AudioFormat_YM.cpp.


Member Function Documentation

void AudioFormat_YM::Register (  )  [static]

Definition at line 12 of file AudioFormat_YM.cpp.

bool AudioFormat_YM::TestAsset ( const Asset asset  )  [static]

Definition at line 28 of file AudioFormat_YM.cpp.

AudioFormat * AudioFormat_YM::Create ( const Asset asset  )  [static]

Definition at line 20 of file AudioFormat_YM.cpp.

int AudioFormat_YM::GetChannels (  )  [virtual]

Returns the number of channels this audio data is using 1=mono, 2=stereo

Implements AudioFormat.

Definition at line 99 of file AudioFormat_YM.cpp.

int AudioFormat_YM::GetFrequency (  )  [virtual]

Returns the frequency of the audio data in number of samples per second

Implements AudioFormat.

Definition at line 107 of file AudioFormat_YM.cpp.

int AudioFormat_YM::GetBitsPerSample (  )  [virtual]

Returns the number of bits per sample, normally 8 or 16

Implements AudioFormat.

Definition at line 115 of file AudioFormat_YM.cpp.

int AudioFormat_YM::GetSize (  )  [virtual]

Returns the total size (in bytes) of the raw audio data. To calculate the length of the data in seconds, use this: float length=((float)GetSize())/(float)(GetChannels()*GetFrequency()*GetBitsPerSample())

Implements AudioFormat.

Definition at line 123 of file AudioFormat_YM.cpp.

int AudioFormat_YM::GetPosition (  )  [virtual]

Returns the current position (in bytes) in the raw audio data stream, meaning the position from which the next call to CopySoundChunk will start outputting data. To convert this position to second, use the same formula as described for GetSize

Implements AudioFormat.

Definition at line 135 of file AudioFormat_YM.cpp.

void AudioFormat_YM::SetPosition ( int  position  )  [virtual]

Sets the current position (in bytes) in the raw audio data stream, meaning the position from which the next call to CopySoundChunk will start outputting data.

Parameters:
position Position in bytes from the start

Implements AudioFormat.

Definition at line 147 of file AudioFormat_YM.cpp.

int AudioFormat_YM::CopySoundChunk ( void *  buffer,
int  bytes 
) [virtual]

Copy a chunk of the raw audio data to the specified memory buffer. The requested number of bytes will be written to the buffer, unless the end of the audio data is reached. The total number of bytes written is always returned.

Parameters:
buffer Buffer to write data to. Must be large enough to hold the requested number of bytes
bytes Number of bytes to write. The actual number of bytes written may be less than this if the end of the data is reached.

Implements AudioFormat.

Definition at line 161 of file AudioFormat_YM.cpp.

AudioFormat_YM::YmRegisters AudioFormat_YM::GetRegisters ( float  position  ) 

Definition at line 181 of file AudioFormat_YM.cpp.



Pixie University and the Pixie Game Engine is created and managed by Mattias Gustavsson.
Reproduction/republishing of any material on this site without permission is strictly prohibited.