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GameState Class Reference
[Core]

List of all members.


Public Member Functions

virtual ~GameState ()
virtual void Update (float deltaTime)
void SwitchState (StringId state, float transitionOutTime=0, float transitionInTime=0)

Detailed Description

Author:
Mattias Gustavsson

Definition at line 20 of file GameState.h.


Constructor & Destructor Documentation

GameState::~GameState (  )  [virtual]

Definition at line 10 of file GameState.cpp.


Member Function Documentation

void GameState::Update ( float  deltaTime  )  [virtual]

Definition at line 18 of file GameState.cpp.

void GameState::SwitchState ( StringId  state,
float  transitionOutTime = 0,
float  transitionInTime = 0 
)

Definition at line 26 of file GameState.cpp.



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