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GameStateManager Member List
This is the complete list of members for
GameStateManager
, including all inherited members.
CreateFunction
typedef
GameStateManager
CreateInstance
()
Singleton< GameStateManager >
[static]
DestroyInstance
()
Singleton< GameStateManager >
[static]
ExitApplication
()
GameStateManager
ExitCurrentState
()
GameStateManager
GameState
class
GameStateManager
[friend]
GameStateManager
()
GameStateManager
GetInstance
()
Singleton< GameStateManager >
[static]
GetState
()
GameStateManager
GetTransitionValue
()
GameStateManager
IsExitFlagSet
()
GameStateManager
IsInstanceCreated
()
Singleton< GameStateManager >
[static]
IsTransitioning
()
GameStateManager
IsTransitioningIn
()
GameStateManager
IsTransitioningOut
()
GameStateManager
RegisterGameState
(StringId id, CreateFunction createFunction)
GameStateManager
SetState
(StringId state)
GameStateManager
Singleton
()
Singleton< GameStateManager >
SwitchState
(StringId state, float transitionOutTime=0, float transitionInTime=0)
GameStateManager
Update
(float deltaTime)
GameStateManager
~GameStateManager
()
GameStateManager
[virtual]
~Singleton
()
Singleton< GameStateManager >
[virtual]
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.
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