Introduction
Downloads
Documentation
Tutorials
Pixie Lite
Forum

Home

Platform_3D_IndexBuffer Class Reference
[Platform]

Inheritance diagram for Platform_3D_IndexBuffer:

Platform_Win32_3D_D3D9_IndexBuffer Platform_Win32_3D_IndexBuffer

List of all members.


Public Member Functions

virtual ~Platform_3D_IndexBuffer ()
virtual void Bind ()=0
virtual void Lock (int startIndex=0, int indexCount=0)=0
virtual void Unlock ()=0
virtual unsigned short * GetIndexData ()=0
virtual int GetIndexStride ()=0

Detailed Description

Author:
Mattias Gustavsson
Todo:
Documentation

Definition at line 20 of file Platform_3D_IndexBuffer.h.


Constructor & Destructor Documentation

virtual Platform_3D_IndexBuffer::~Platform_3D_IndexBuffer (  )  [virtual]

Definition at line 23 of file Platform_3D_IndexBuffer.h.


Member Function Documentation

virtual void Platform_3D_IndexBuffer::Bind (  )  [pure virtual]

virtual void Platform_3D_IndexBuffer::Lock ( int  startIndex = 0,
int  indexCount = 0 
) [pure virtual]

virtual void Platform_3D_IndexBuffer::Unlock (  )  [pure virtual]

virtual unsigned short* Platform_3D_IndexBuffer::GetIndexData (  )  [pure virtual]

virtual int Platform_3D_IndexBuffer::GetIndexStride (  )  [pure virtual]



Pixie University and the Pixie Game Engine is created and managed by Mattias Gustavsson.
Reproduction/republishing of any material on this site without permission is strictly prohibited.