Platform_3D_IndexBuffer Class Reference
[Platform]
Inheritance diagram for Platform_3D_IndexBuffer:

Public Member Functions | |
| virtual | ~Platform_3D_IndexBuffer () |
| virtual void | Bind ()=0 |
| virtual void | Lock (int startIndex=0, int indexCount=0)=0 |
| virtual void | Unlock ()=0 |
| virtual unsigned short * | GetIndexData ()=0 |
| virtual int | GetIndexStride ()=0 |
Detailed Description
- Todo:
- Documentation
Definition at line 20 of file Platform_3D_IndexBuffer.h.
Constructor & Destructor Documentation
| virtual Platform_3D_IndexBuffer::~Platform_3D_IndexBuffer | ( | ) | [virtual] |
Definition at line 23 of file Platform_3D_IndexBuffer.h.
Member Function Documentation
| virtual void Platform_3D_IndexBuffer::Bind | ( | ) | [pure virtual] |
Implemented in Platform_Win32_3D_D3D9_IndexBuffer, and Platform_Win32_3D_IndexBuffer.
| virtual void Platform_3D_IndexBuffer::Lock | ( | int | startIndex = 0, |
|
| int | indexCount = 0 | |||
| ) | [pure virtual] |
Implemented in Platform_Win32_3D_D3D9_IndexBuffer, and Platform_Win32_3D_IndexBuffer.
| virtual void Platform_3D_IndexBuffer::Unlock | ( | ) | [pure virtual] |
Implemented in Platform_Win32_3D_D3D9_IndexBuffer, and Platform_Win32_3D_IndexBuffer.
| virtual unsigned short* Platform_3D_IndexBuffer::GetIndexData | ( | ) | [pure virtual] |
Implemented in Platform_Win32_3D_D3D9_IndexBuffer, and Platform_Win32_3D_IndexBuffer.
| virtual int Platform_3D_IndexBuffer::GetIndexStride | ( | ) | [pure virtual] |
Implemented in Platform_Win32_3D_D3D9_IndexBuffer, and Platform_Win32_3D_IndexBuffer.
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