Platform_Network_Client Class Reference
[Platform]
Platform independent abstraction of a Platform_Network_Client.
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Inheritance diagram for Platform_Network_Client:

Public Member Functions | |
| virtual | ~Platform_Network_Client () |
| virtual Platform_Network::ConnectionMode | GetConnectionMode ()=0 |
| virtual const char * | GetAddress ()=0 |
| virtual int | GetPort ()=0 |
| virtual bool | IsConnected ()=0 |
| virtual bool | Connect ()=0 |
| virtual bool | Disconnect ()=0 |
| virtual void | SendData (const void *data, int size)=0 |
| virtual int | GetReceivedDataSize ()=0 |
| virtual void | GetReceivedData (DynamicBuffer *buffer)=0 |
Detailed Description
Platform independent abstraction of a Platform_Network_Client.
- Todo:
- Documentation
Definition at line 21 of file Platform_Network_Client.h.
Constructor & Destructor Documentation
| virtual Platform_Network_Client::~Platform_Network_Client | ( | ) | [virtual] |
Definition at line 24 of file Platform_Network_Client.h.
Member Function Documentation
| virtual Platform_Network::ConnectionMode Platform_Network_Client::GetConnectionMode | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual const char* Platform_Network_Client::GetAddress | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual int Platform_Network_Client::GetPort | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual bool Platform_Network_Client::IsConnected | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual bool Platform_Network_Client::Connect | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual bool Platform_Network_Client::Disconnect | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual void Platform_Network_Client::SendData | ( | const void * | data, | |
| int | size | |||
| ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual int Platform_Network_Client::GetReceivedDataSize | ( | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
| virtual void Platform_Network_Client::GetReceivedData | ( | DynamicBuffer * | buffer | ) | [pure virtual] |
Implemented in Platform_Win32_Network_Client.
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