Introduction
Downloads
Documentation
Tutorials
Pixie Lite
Forum

Home

Platform_Win32_3D_IndexBuffer Class Reference

Inheritance diagram for Platform_Win32_3D_IndexBuffer:

Platform_3D_IndexBuffer

List of all members.


Public Member Functions

 Platform_Win32_3D_IndexBuffer (Platform_Win32_3D *win32_3d, int indexCount, bool dynamic)
void Reset (Platform_Win32_3D_Technology *technology)
virtual ~Platform_Win32_3D_IndexBuffer ()
virtual void Lock (int startIndex=0, int indexCount=0)
virtual void Unlock ()
virtual unsigned short * GetIndexData ()
virtual int GetIndexStride ()
virtual void Bind ()

Detailed Description

Author:
Mattias Gustavsson

Definition at line 22 of file Platform_Win32_3D_IndexBuffer.h.


Constructor & Destructor Documentation

Platform_Win32_3D_IndexBuffer::Platform_Win32_3D_IndexBuffer ( Platform_Win32_3D win32_3d,
int  indexCount,
bool  dynamic 
)

Definition at line 12 of file Platform_Win32_3D_IndexBuffer.cpp.

Platform_Win32_3D_IndexBuffer::~Platform_Win32_3D_IndexBuffer (  )  [virtual]

Definition at line 26 of file Platform_Win32_3D_IndexBuffer.cpp.


Member Function Documentation

void Platform_Win32_3D_IndexBuffer::Reset ( Platform_Win32_3D_Technology technology  ) 

Definition at line 42 of file Platform_Win32_3D_IndexBuffer.cpp.

void Platform_Win32_3D_IndexBuffer::Lock ( int  startIndex = 0,
int  indexCount = 0 
) [virtual]

Implements Platform_3D_IndexBuffer.

Definition at line 65 of file Platform_Win32_3D_IndexBuffer.cpp.

void Platform_Win32_3D_IndexBuffer::Unlock (  )  [virtual]

Implements Platform_3D_IndexBuffer.

Definition at line 81 of file Platform_Win32_3D_IndexBuffer.cpp.

unsigned short * Platform_Win32_3D_IndexBuffer::GetIndexData (  )  [virtual]

Implements Platform_3D_IndexBuffer.

Definition at line 116 of file Platform_Win32_3D_IndexBuffer.cpp.

int Platform_Win32_3D_IndexBuffer::GetIndexStride (  )  [virtual]

Implements Platform_3D_IndexBuffer.

Definition at line 131 of file Platform_Win32_3D_IndexBuffer.cpp.

void Platform_Win32_3D_IndexBuffer::Bind (  )  [virtual]

Implements Platform_3D_IndexBuffer.

Definition at line 146 of file Platform_Win32_3D_IndexBuffer.cpp.



Pixie University and the Pixie Game Engine is created and managed by Mattias Gustavsson.
Reproduction/republishing of any material on this site without permission is strictly prohibited.