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Platform_Win32_Screen_D3D9 Class Reference

Inheritance diagram for Platform_Win32_Screen_D3D9:

Platform_Win32_Screen_Technology

List of all members.


Public Member Functions

 Platform_Win32_Screen_D3D9 (struct HWND__ *windowHandle, bool fullscreen, int screenWidth, int screenHeight, bool interpolationMode)
virtual ~Platform_Win32_Screen_D3D9 ()
virtual bool Setup ()
virtual bool Present (unsigned short *bitmapData, int bitmapWidth, int bitmapHeight, unsigned short modulate, unsigned short backgroundColor)
virtual void SetInterpolationMode (bool enabled)
virtual void TransformCursorCoordinates (float &x, float &y)

Detailed Description

Author:
Mattias Gustavsson

Definition at line 23 of file Platform_Win32_Screen_D3D9.h.


Constructor & Destructor Documentation

Platform_Win32_Screen_D3D9::Platform_Win32_Screen_D3D9 ( struct HWND__ *  windowHandle,
bool  fullscreen,
int  screenWidth,
int  screenHeight,
bool  interpolationMode 
)

Definition at line 14 of file Platform_Win32_Screen_D3D9.cpp.

Platform_Win32_Screen_D3D9::~Platform_Win32_Screen_D3D9 (  )  [virtual]

Definition at line 140 of file Platform_Win32_Screen_D3D9.cpp.


Member Function Documentation

bool Platform_Win32_Screen_D3D9::Setup (  )  [virtual]

Implements Platform_Win32_Screen_Technology.

Definition at line 39 of file Platform_Win32_Screen_D3D9.cpp.

bool Platform_Win32_Screen_D3D9::Present ( unsigned short *  bitmapData,
int  bitmapWidth,
int  bitmapHeight,
unsigned short  modulate,
unsigned short  backgroundColor 
) [virtual]

Implements Platform_Win32_Screen_Technology.

Definition at line 183 of file Platform_Win32_Screen_D3D9.cpp.

void Platform_Win32_Screen_D3D9::SetInterpolationMode ( bool  enabled  )  [virtual]

Implements Platform_Win32_Screen_Technology.

Definition at line 476 of file Platform_Win32_Screen_D3D9.cpp.

void Platform_Win32_Screen_D3D9::TransformCursorCoordinates ( float &  x,
float &  y 
) [virtual]

Implements Platform_Win32_Screen_Technology.

Definition at line 566 of file Platform_Win32_Screen_D3D9.cpp.



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